Sorry people, my journals have caught up to where I am in the game, so I’m going to be taking a break. Yeah, I was gonna do a long drawn-out love-story one how I’m not really bored of the game and all that, but nah, you get it.
Thanks, and I will be continuing work on the DERP guides, and coming back to doing X3 journals soon.
Just a quick note: I will be switching the release of new episodes to Sundays, as I’m lazy and that will give me more free time to write. Anyways, many of you probably have the weekends off from work or whatever, so you can read it right when it comes out.
I LIKE PASTA
This time, I manage to avoid detonating in space from rapidly expanding solar plant modules, or more likely in this case, to detonate in space from metal spaghetti ending up all over the flippin’ place.
I placed the hub correctly this time, and everything else was perfectly placed, for that matter.
And then I repeat it, making a nice, symmetrical complex, with the hub positioned in a manner which would minimize Discoverers running into everything, and more importantly (although less frequently) freighters running into everything. Continue reading →
THAT’S ONE TOILET ROLL YOU DON’T WANT TO MESS WITH
Actually, I had forgot that it was for a mission where you have to escort a Mammoth. Minor detail, not that exciting. I escorted it. Giant toilet roll of doom showed up. That’s the exciting part. I also believe I might have forgotten the mission about spying, but really, that was really boring as heck, and you guys will know what happens in that mission anyways most likely. You follow a ship. That’s pretty much what these early (maybe all of them?) story missions come down to. Really, you know it’s boring since I forgot it. Continue reading →
It takes several jumps to return home, as a Discoverer doesn’t have that much cargo space. It’s literally meant to “Discover”, not “Travel”. The manufacturers wanted to make sure you saw everything in between your beginning and your destination. Continue reading →
I start flying South, past the Paranid sectors. This leads me down to Ministry of Finance, and then East to Perdition’s End, and Southeast to Heaven’s Assertion.
The skies of Heaven’s Assertion are blue, with some amazingly epic planets, and are dominated by a supernova which bathes the sector and the surrounding planets in a bright, glowing light.
That’s one heck of a cool skybox. Good job, crazy German artists! That planet is 3D though. X3 is a classy game.
Heaven’s Assertion contains a supernova which the Paranid believe is a portal to a higher dimension. I believe it’s an extremely cool-looking skybox, but that’s probably why the Paranid didn’t originally like me. They still actually don’t like me enough to let me stock trade from their exchanges. Continue reading →